rolling with a limp
okay, i’m slowly progressing on the animation. most of the character development is in the finishing stages, and i’ve started doing a few backgrounds. the thing is, my computer, all tough and brand new with a supposedly very powerful graphics card one and a half year ago, really isn’t that bad ass after all. i have regular crashes when doing the slightest little test render, and also while applying simple adjustments and motion.
this is a major setback.
so from now on i’ll concentrate on the char development and as i said, the backgrounds. maybe, some time in the not too distant future, i’ll be able to afford a small hardware upgrade.
here’s a peek at what i’m doing right now:

